Codes, Ciphers and Secret Writing
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Codes, Ciphers and Secret Writing

My husband had a copy of this book when he was in elementary school, and after 20 years of reading in the car, at home, and sharing it with our young children, it was time for it to retire. Then my 9yo started Bear Cub Scouts and for part of the STEM/NOVA awards, he needed to learn about codes and ciphers. I instantly looked this book up and bought a copy. My son and my husband work on this together. It's so fun to see him learning a...

Women in Gaming: 100 Professionals of Play
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Women in Gaming: 100 Professionals of Play

This book is such a necessary addition, not only to a fangirl's bookshelf, but to history. So many of women's stories and contributions to male dominated fields, STEM, entertainment, and the military, are often entirely erased from existence in history. Here we have it set in stone, 100 pioneers in a field that oftentimes is only ever associated with adolescent men. It's organized into several categories, covers a global reach, and i...

The Complete Manual of Positional Chess: The Russian Chess School 2.0 - Opening and Middlegame (Volume 1
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The Complete Manual of Positional Chess

As the title suggests, I'm writing this review in direct reponse to the earlier review by "nimzo-karpov." While it's true that all of the concepts covered in this book are covered elsewhere, I don't know of any other book that covers them all in one place. The books by Grooten and Hellsten certainly do not cover all of the topics covered in this book. In fact, this book's preface states that it was originally aimed mainly at Russian ...

Learning Chess Manual for chess trainers Step 4
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Learning Chess Manual for chess trainers Step 4

Manual Step 4 of world's leading teaching method in chess. The serie Step 4 (with workbooks basic, extra, plus and mix) is for players rated up to 1750. This step by step method consists of six steps. Each step has a workbook with exercises and summaries for the student and an accompanying manual for the teacher / trainer / parent. The manuals contain complete scripted lessons for the teacher, as well as aids that address the learnin...

The King: Chess Pieces
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The King: Chess Pieces

This book stands out of competition. I have read many chess books, but this one is certainly the most entertaining book of all. It is a combination of chess and literature. This compilation of chess articles Donner wrote for several magazines, is full of witty chess anecdotes. Donner writes in his incomparable style, and I am sure that the English translation cannot render the exact content of the Dutch text (I have read in Dutch and...

Pathfinder Roleplaying Game: Core Rulebook (Pocket Edition)
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Pathfinder Roleplaying Game: Core Rulebook (Pocket Edition)

The thing that really put me off about Pathfinder was the expectation that I had to spend hundreds of dollars all over again for what was essentially the same system as D&D 3.5. Sure they fixed a couple of things and streamlined the rules, but it was also missing a fair bit of information that I would have had to do without for a long time. Then I would have to spend full price again, making me an even more broke little college s...

Dismantling the Sicilian
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Dismantling the Sicilian

This a completely new edition, updated and extended from the original 2009 publication. It includes important changes in the basic framework of the repertoire and presents lots of new ideas and hundreds of novelties. The Sicilian Defence is the most widely played chess opening, both at club level as well as among top grandmasters. Since Black gets dynamic play in almost all variations, Black players of all levels will probably contin...

101 Chess Opening Traps: A Collection of Deadly Traps New and Old to Catch Opponents of All Standards
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101 Chess Opening Traps

Gambit Publications specialises in chess and has an unrivalled reputation for originality and editorial excellence. The company is owned and staffed entirely by leading chess masters and grandmasters.

Games, Game Design, Game Studies: An Introduction
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Games, Game Design, Game Studies: An Introduction

How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the me...